Blizzard Entertainment (2017–2021)

Titles: Technical Test Analyst

Projects: Hearthstone, Heroes of the Storm

Contributed to the development and testing of major Blizzard titles through automation. Played a key role in establishing testing frameworks and improving QA-design-engineering communication pipelines.

Key Contributions:

  • Built and maintained Python-based REST API tools for Hearthstone’s QA and gameplay verification processes.
  • Developed automation frameworks used to streamline test execution across multiple game versions (PC and mobile).
  • Developed automation test scripts to validate gameplay systems, card interactions, and UI functionality.
  • Developed in-game and external tools to improve processes for bug tracking, test case management, and data analysis.

Achievements:

  • Reduced manual test coverage needs through automation, enabling analysts to focus manual efforts on high-priority, non-automatable tasks.
  • Improved design and QA iteration times by creating reliable tools that integrated with existing workflows, reducing or eliminating the need for repeated time-consuming task steps.
  • Recognized by leads for bridging QA and design communication across multiple product teams.