Overview

As a Senior Game and Technical Designer, I combine creative game design with engineering expertise to craft systems, mechanics, and experiences that are both engaging and technically robust. My approach bridges the gap between concept and implementation, ensuring designs are feasible, playable, and impactful.


Process

  1. Holistic System Design
    Designing interconnected gameplay systems that balance mechanics, narrative, and player experience.
  2. Collaborative Iteration
    Working with cross-disciplinary teams to refine mechanics, balance, and technical implementation.
  3. Player-Centric Development
    Using playtests, telemetry, and feedback to optimize engagement and accessibility.
  4. Adaptive Problem Solving
    Prototyping multiple approaches to overcome design or technical challenges.
  5. Data-Driven Decision Making
    Leveraging analytics to fine-tune systems and validate design choices.
  6. Technical Prototyping & Validation
    Rapidly building prototypes to test, iterate, and validate mechanics.

Selected Projects / Highlights

Project-specific details to come!